3D Environment Design.com http://3denvironmentdesign.com/blog Experiments in Game Level Design and 3D Game Environments. 3D Models, Maya, 3DSMax, Game Art, Game Design, UDK, Game Architecture and Props. Mon, 21 Mar 2011 15:43:41 +0000 en hourly 1 http://wordpress.org/?v=3.0.4 L4D2: House of Menorca – Full Explorable Environment http://3denvironmentdesign.com/blog/l4d2-house-of-menorca-full-explorable-environment/ http://3denvironmentdesign.com/blog/l4d2-house-of-menorca-full-explorable-environment/#comments Mon, 21 Mar 2011 15:42:42 +0000 AlexG http://3denvironmentdesign.com/blog/?p=472

Most requested environment is now available for download.

L4D2 House of Menorca Includes:

  • Fully explorable environmnet.
  • Exterior and interior
  • Fully lit and textured
  • Textures, entities and props are from L4D2, but with a bit of work you may replace them to be used in any Hammer Source game. Simply open the downloaded vmf inside any Valve Source Hammer and replace the textures and entities as needed.
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L4D2: Old Abandoned Movie Theater – No Interior http://3denvironmentdesign.com/blog/l4d2-old-abandoned-movie-theater-no-interior/ http://3denvironmentdesign.com/blog/l4d2-old-abandoned-movie-theater-no-interior/#comments Thu, 03 Feb 2011 00:33:11 +0000 AlexG http://3denvironmentdesign.com/blog/?p=467

The following custom models were created and submitted by Andy 'NexusDog' Purnell

L4D2 Movie Theater Includes:

  • The following custom environment was created and submitted by Andy 'NexusDog' Purnell
  • Fully detailed exterior, ready to be used in your map
  • Textures, entities and props are from L4D2, but with a bit of work you may replace them to be used in any Hammer Source game. Simply open the downloaded vmf inside any Valve Source Hammer and replace the textures and entities as needed.
  • Exterior only.
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Hammer Source: Windows Set http://3denvironmentdesign.com/blog/hammer-source-windows-set/ http://3denvironmentdesign.com/blog/hammer-source-windows-set/#comments Sun, 30 Jan 2011 20:34:51 +0000 AlexG http://3denvironmentdesign.com/blog/?p=464

Created by Alex 'Smog' Shaw. Hammer Source Windows Set includes: 8 various sets of windows, breakable and non-breakable windows, can be used for any Valve Source based game.

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L4D2: Georgian Building, Explorable Game Environment http://3denvironmentdesign.com/blog/l4d2-georgian-building-explorable-game-environment/ http://3denvironmentdesign.com/blog/l4d2-georgian-building-explorable-game-environment/#comments Sun, 20 Jun 2010 11:20:26 +0000 AlexG http://3denvironmentdesign.com/blog/?p=454

Created by Alex 'Smog' Shaw. L4D2 Georgian Building includes:3 floors, fully explorable. Interior and Exterior. Easy to navigate environment. Good flow.

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L4D2: Grocery Store Custom Props http://3denvironmentdesign.com/blog/l4d2-grocery-store-props-custom-models/ http://3denvironmentdesign.com/blog/l4d2-grocery-store-props-custom-models/#comments Thu, 22 Apr 2010 01:55:31 +0000 AlexG http://3denvironmentdesign.com/blog/?p=445

Custom L4D2 grocery store props created by Michael Roanhaus. Grocery Store props include: Cart Corral, Entrance Pad, Fence, L Cart, Price Checker, Produce Cart, Rolling Shelf, Stop Sign, Wall Heater, Wet Floor Sign

Visit Michaels webiste SlayBot.com

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L4D2: Breakable/Shootable Lamps http://3denvironmentdesign.com/blog/l4d2-breakableshootable-lamps/ http://3denvironmentdesign.com/blog/l4d2-breakableshootable-lamps/#comments Thu, 08 Apr 2010 10:07:59 +0000 AlexG http://3denvironmentdesign.com/blog/?p=440

Simple lamp setup. If shot or hit the lamp breaks and lights go off.

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L4D2: Hospital Hallway with Switchable Lights/Doors http://3denvironmentdesign.com/blog/l4d2-hospital-hallway-with-switchable-lightsdoors/ http://3denvironmentdesign.com/blog/l4d2-hospital-hallway-with-switchable-lightsdoors/#comments Mon, 22 Mar 2010 05:08:20 +0000 AlexG http://3denvironmentdesign.com/blog/?p=133 L4D2: Hospital Hallway with Switchable Lights/Doors

L4D2 Environment. Hospital Hallway with locked doors. Activating the switch, the lights come on and the doors unlock.

Full working scene set up with all the outputs/inputs.

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L4D2: Scripted Building Explosion http://3denvironmentdesign.com/blog/l4d2-scripted-building-explosion/ http://3denvironmentdesign.com/blog/l4d2-scripted-building-explosion/#comments Wed, 17 Mar 2010 22:52:38 +0000 AlexG http://3denvironmentdesign.com/blog/?p=356

Scripted event. Building explosion. Can be easily modified to include a panic event.

The following environment was created and submitted by Alex 'Smog' Shaw. Visit Alex Shaw's website.

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L4D2: Survival Gametype Setup http://3denvironmentdesign.com/blog/l4d2-survival-gametype-setup/ http://3denvironmentdesign.com/blog/l4d2-survival-gametype-setup/#comments Sat, 13 Mar 2010 14:01:33 +0000 AlexG http://3denvironmentdesign.com/blog/?p=266

Survival gametype entity setup file. Includes everything you need to get started on survival game mode for Left4Dead 2. No editing required.

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L4D2: Scavenge Gametype Setup http://3denvironmentdesign.com/blog/l4d2-scavenge-gametype-setup/ http://3denvironmentdesign.com/blog/l4d2-scavenge-gametype-setup/#comments Wed, 10 Mar 2010 14:16:40 +0000 AlexG http://3denvironmentdesign.com/blog/?p=275

Scavenge gametype entity setup file. Includes everything you need to get started on scavenge game mode for Left4Dead 2. No editing required.

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